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	<title>Whipsaw Whipsaw</title>
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	<link>http://www.whipsaw.com</link>
	<description>Industrial Design &#38; Engineering</description>
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		<title>Whipsaw Wins 2 Red Dot awards</title>
		<link>http://www.whipsaw.com/2012/04/11/whipsaw-wins-2-red-dot-awards/</link>
		<comments>http://www.whipsaw.com/2012/04/11/whipsaw-wins-2-red-dot-awards/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 22:38:27 +0000</pubDate>
		<dc:creator>Whipsaw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.whipsaw.com/?p=1112</guid>
		<description><![CDATA[We are proud to announce the winning of two Red Dot design awards, given to our Dropcam HD Security Camera and the Merck-Millipore Muse Cell Analyzer. Red Dot is one of the world’s <br /><a href="http://www.whipsaw.com/2012/04/11/whipsaw-wins-2-red-dot-awards/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>We are proud to announce the winning of two Red Dot design awards, given to our <a href="http://www.whipsaw.com/work/projects/dropcam-hd-video-monitor/">Dropcam HD Security Camera</a> and the <a href="http://www.whipsaw.com/work/projects/muse-cell-analyzer/">Merck-Millipore Muse Cell Analyzer</a>.  Red Dot is one of the world’s largest and most prestigious design competitions from Germany. An international jury examined each product and judged it on its level of innovation, functionality, ergonomics, longevity, appearance and ecological compatibility. We are honored to be recognized for these designs and most grateful to our clients Dropcam and Merck-Millipore who entrusted us to innovate their products which led to these winnings. See <a href="http://www.red-dot.de">Red Dot</a> for more info.</p>
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		<title>My Four Insanely Great Experiences with Steve Jobs</title>
		<link>http://www.whipsaw.com/2012/02/28/my-four-insanely-great-experiences-with-steve-jobs/</link>
		<comments>http://www.whipsaw.com/2012/02/28/my-four-insanely-great-experiences-with-steve-jobs/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 20:18:51 +0000</pubDate>
		<dc:creator>Dan Harden</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.whipsaw.com/?p=1059</guid>
		<description><![CDATA[Throughout my career Steve Jobs kept coming into and out of my life for reasons I cannot explain. He would enter and exit about every six years like a spectacular comet on a <br /><a href="http://www.whipsaw.com/2012/02/28/my-four-insanely-great-experiences-with-steve-jobs/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>Throughout my career Steve Jobs kept coming into and out of my life for reasons I cannot explain. He would enter and exit about every six years like a spectacular comet on a predictable orbit. I had four experiences with him including working with him at NeXT, and although he was influential to me I didn’t get to know him well. He just wasn’t a warm and friendly guy. Each experience was like finding a new puzzle piece that revealed something new about this mysterious and brilliant man. Every event was fascinating and sometimes inspirational, thus sealed in my memory forever. </p>
<p>The first time I met Steve was at the Stanford Design Conference during the summer of 1981 when I was a design intern working at Hewlett Packard.  Steve was only 26 at the time. He was the successful wunderkind of the Silicon Valley and it was exciting to have him speak at a design conference. Apple had just gone public so he was in the news a lot and everyone was curious about him. He utterly bewitched the audience with his charisma. At the conference lunch break he dashed outside, took his shoes off, and sat on the grass with a small group of us lucky young designers. He began to prophesize about technology, culture and design.  It was more like a lesson, not a conversation. It was both fascinating and entertaining to see how he delivered his message with such enthusiasm and believability. What I appreciated most is that he was crazy about design, especially how design could compliment technology.  I related wholeheartedly to this belief and ended up pursuing this interest in my own career. </p>
<p>My second experience with Steve Jobs came years later when I worked with him in 1989 &#038; 90. Up until then I had been designing computers and electronics for Olivetti, AT&#038;T and Polaroid while at Henry Dreyfuss Associates. During this time I observed the ascent of Apple, and I remember being especially moved by the Apple IIC, designed by frogdesign.  It was light and friendly, had a very cool form factor, and it spoke volumes of where Apple was going. I was inspired by this and many other frog creations, so I joined frogdesign in 1989 (just after Steve was kicked out of Apple and started NeXT). One of my first assignments was to work on the NeXT account.  </p>
<p>I’ll never forget re-meeting Steve just prior to a big group meeting at the NeXT headquarters in Redwood City.  I said “it’s great to meet you again”. He peered over his glasses at me for a few seconds and just barked “ditto”.  The following group meeting was bizarre. Steve controlled it completely and berated his staff whenever he perceived the slightest mediocrity or indecisiveness from anyone. I wasn’t sure if his anger was real or if by design, for affect. I had never seen this behavior before in the workplace, but as a designer intent on creating quality products I sort of respected it, for he could move mountains with it. He was a dream client.</p>
<p>Hartmut Esslinger and I presented concepts to Steve and his staff on Friday afternoons. I had butterflies before each meeting because Steve was always accusatorial, acerbic, tempestuous, and picky. I figured I would be targeted sooner or later. He had an uncanny ability to see right through a concept, whether it was in the form of a vision statement, sketch or model. If there was any weakness or omission at all he would find it and demand improvements. One day I entered a big meeting and the first thing Steve blurted out was “who designed that new AT&#038;T digital answering machine?” I said “I did” and winced inside, getting ready for a grilling. He smiled and said “It’s Great”.  From then on I was OK. </p>
<p>Many NeXT employees seemed afraid of Steve but we designers soon liked him. He was passionate, analytical, creative, and critical &#8211; like us. He loved design so I think he cut us designers a little slack. He reviewed every tiny detail with us and there was never small talk. One thing was crystal clear when working with him: his irrefutable genius. Even though he flaunted it, we respected his bravado because he was usually right.</p>
<p>My third climactic encounter with Steve Jobs was six years later in 1996.  I was still at frog consulting for Larry Ellison, CEO Oracle, on the then futuristic “Network Computer” or N/C.  Larry preferred working secretly one on one, and wanted all meetings to be at his grand Japanese style house in Atherton, away from the prying eyes of his staff and the press. My final N/C presentation was to be at Larry’s house on March 19, and dinner was going to be served. I pulled into Larry’s long driveway after passing the security gate and noticed a silver Mercedes sedan with the license plate “PIXAR.” It was Steve Job’s car. Larry had invited his buddy Steve over for dinner and an N/C design show-and-tell. My pulse raced. Larry alone was difficult enough; now I had the two biggest and baddest titans of technology to present to. </p>
<p>After a quick meal I unveiled five computer models. Steve immediately challenged every assumption we had made about the future of computing. “The network can’t handle the speeds or data throughput and the designs are too big and clunky…but keep going because anything is better than Microsoft” he said. Larry and Steve discussed and argued about the future of computing, and coerced about their shared hatred of Bill Gates for another hour while I humbly inserted my design views when appropriate. It was one of those “pinch yourself is this meeting really happening?” moments. I wish I had recorded the conversation because almost everything Steve and Larry had predicted that night came true. </p>
<p>At one point in my presentation Larry dropped one of these very expensive models, shattering it dramatically into a dozen parts. I was stunned but neither Steve nor Larry said anything at all…they just kept talking about network computers and product strategy. I needed CPR. I nonchalantly and slowly picked up all the pieces without breaking eye contact. I always found their unfazed reaction rather curious. I guess they were just too big to worry about a broken model.</p>
<p>The evening concluded on a more personal note, with Larry urging Steve to rejoin Apple as CEO. He was persistent, exclaiming “That Amelio is an idiot…you must go back and run it!” Surprisingly Steve just listened and smiled. He was a different person than I had seen before &#8211; he was serene and it was nice to see that side of him. He was between his two Apple stints at that time focusing on NeXT and Pixar, and he must have been contemplating his next move. Nine months later NeXT was purchased by Apple and Pixar’s Toy Story became a huge box office hit &#8211; and of course he went back to Apple.  When I left Larry’s house that night I recall saying to Andy Laursen of Oracle (the fourth person that was there that night), “Wow that was a pretty cool evening, wasn’t it?”</p>
<p>My fourth encounter with Steve Jobs was six years later in 2002 and it was very abrupt. He lived a few blocks away from me in Palo Alto and one morning I was walking past his house when a Mercedes SL came screaming up into his driveway, nearly hitting me.  Out jumped Steve in a panic. He barely recognized me in my sweats and hat, and said “oh hi Dan sorry about that”, and then took off in a hurry.  No “how have you been”, “long time no see” or “that was funny when we broke your model wasn’t it?”  He was brief and aloof like always.  He was on a mission. </p>
<p>Steve died on my Birthday, and again, like a comet entering my consciousness he came and left swiftly, only this time for good. I am going to miss those coincidental visits even though like a comet he always passed at a distance, never getting too close. I am fortunate to have known him and saddened by his early departure. He contributed so much to the fields of computing, communication, entertainment, and Design. Steve empowered all of us designers around the world by elevating design to its rightful place. He showed the world how to do it right; how essential it is to a company’s success; and how utterly wonderful good design is. Thank you Steve Jobs, we’ll miss you and we’ll be sure to carry the torch the best we can.</p>
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		<title>New Whipsaw Products at CES</title>
		<link>http://www.whipsaw.com/2012/01/20/new-whipsaw-products-at-ces/</link>
		<comments>http://www.whipsaw.com/2012/01/20/new-whipsaw-products-at-ces/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 04:10:23 +0000</pubDate>
		<dc:creator>Whipsaw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.whipsaw.com/?p=987</guid>
		<description><![CDATA[Many new Whipsaw-designed products were introduced at the recent 2012 Consumer Electronic Show. Here are a few highlights: Eton introduced Rukus, a solar-powered Bluetooth stereo. Rukus pulls off the novel feat of playing <br /><a href="http://www.whipsaw.com/2012/01/20/new-whipsaw-products-at-ces/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>Many new Whipsaw-designed products were introduced at the recent 2012 Consumer Electronic Show. Here are a few highlights:</p>
<p><img class="alignnone size-full wp-image-83" title="" src="http://www.whipsaw.com/wp-content/uploads/2012/01/Blog_CES2012_Eton_Rukus.jpg" alt="" width="580" height="380" /></p>
<p>Eton introduced <a href="http://www.whipsaw.com/work/projects/rukus/">Rukus</a>, a solar-powered Bluetooth stereo. Rukus pulls off the novel feat of playing music without connecting a cable or inserting an iPod, and it’s powered by the sun.  We made it bold and iconic to express great sound, which it produces in volume.   Beatweek Magazine gave it Best of Show 2012 CES. Digital Trends stated: “The design is fun and user-friendly; there’s no set-up to gather solar power since the panel is right on top, and an intuitive handle makes it easy to transport anywhere”. </p>
<p><img class="alignnone size-full wp-image-83" title="" src="http://www.whipsaw.com/wp-content/uploads/2012/01/Blog_CES2012_Eton_FRX.jpg" alt="" width="580" height="380" /></p>
<p>Eton also introduced a new field radio line called FRX. A few years ago we designed the FR line, which was a big hit, so our challenge was to one-up something that was already great. The FRX line is even better. It features a more agro appearance, a stronger crank turbine, better reception and a more robust X-frame chassis. FRX is destined to become the new gold standard of radio product design.</p>
<p><img class="alignnone size-full wp-image-83" title="" src="http://www.whipsaw.com/wp-content/uploads/2012/01/Blog_CES2012_Eton_Mobius.jpg" alt="" width="580" height="380" /></p>
<p>Responding to the continuing popularity of the iPhone, Eton featured the new Mobius rechargeable battery case with solar panel, the first of its kind.  One hour of solar charging provides 25 minutes of talk time or 145 minutes of music.</p>
<p><img class="alignnone size-full wp-image-83" title="" src="http://www.whipsaw.com/wp-content/uploads/2012/01/Blog_CES2012_Dropcam_Camera.jpg" alt="" width="580" height="380" /></p>
<p>Dropcam, a new client in 2011, announced our <a href="http://www.whipsaw.com/work/projects/dropcam-hd-video-monitor/">Dropcam HD</a>, the world&#8217;s smallest wi-fi video monitoring camera. Video is viewable from your phone or the web, keeping you on top of what’s going on at home, great for checking in on the kids or pets, or to make sure your home is safe when you are away. We designed it to be infinitely adjustable in every axis, so you can aim it anywhere, whether it’s sitting on a table, wall-mounted, or stuck to a window looking outside.  The press loves it:  “Dropcam HD is the height of elegance” said John Biggs, Techcrunch;  “This product really got my attention”, James Floyd Kelly, Wired.com; “I think it’s a breakthrough in this category, ingeniously designed”, Julio Ojeda-Zapata, Twin Cities Pioneer Press; “Not only have they come up with a stylish, unobtrusive and minimalist design, the setup process has also been simplified” said Ganesh T S at Anandtech.com. </p>
<p><img class="alignnone size-full wp-image-83" title="" src="http://www.whipsaw.com/wp-content/uploads/2012/01/Blog_CES2012_PhoneHalo.jpg" alt="" width="580" height="380" /></p>
<p>Phone Halo introduced the Cobra Tag, a security device that works in conjunction with your smart phone to prevent you from losing your stuff.  Attach Cobra Tag to your keys, purse or backpack and if any of these objects are separated from you your phone will alert you immediately and give its GPS location. Cobra Tag won a CES 2012 Design Innovations Award.</p>
<p><img class="alignnone size-full wp-image-83" title="" src="http://www.whipsaw.com/wp-content/uploads/2012/01/Blog_CES2012_TPlink.jpg" alt="" width="580" height="380" /></p>
<p>TP Link, our Chinese networking client, introduced our ADSL2 modem router, the ultra-powerful N750 dual band router, and the NAS network-attached storage device. These products are already on track to set sales records.</p>
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		<title>Whipsaw Website Wins Best in Class in Interactive Media Awards</title>
		<link>http://www.whipsaw.com/2011/11/29/whipsaw-website-wins-best-in-class-in-interactive-media-awards/</link>
		<comments>http://www.whipsaw.com/2011/11/29/whipsaw-website-wins-best-in-class-in-interactive-media-awards/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 18:08:36 +0000</pubDate>
		<dc:creator>Whipsaw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.whipsaw.com/?p=978</guid>
		<description><![CDATA[Whipsaw website wins Best in Class in Interactive Media Awards. Congratulations to Method. The IMA recognize the highest standards of excellence in website design and development and honor individuals and organizations for their <br /><a href="http://www.whipsaw.com/2011/11/29/whipsaw-website-wins-best-in-class-in-interactive-media-awards/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>Whipsaw website wins Best in Class in Interactive Media Awards. Congratulations to Method. The IMA recognize the highest standards of excellence in website design and development and honor individuals and organizations for their outstanding achievement.<br />
Created by the Interactive Media Council, a nonprofit organization of leading web designers, developers, programmers, advertisers and other web-related professionals, the competition is designed to elevate the standards of excellence on the Internet.</p>
<p>We are happy that the Whipsaw website not only meets this standard of excellence but is rewarded Best in Class.</p>
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		<title>Welcome to Our New Website</title>
		<link>http://www.whipsaw.com/2011/05/05/whipsaw/</link>
		<comments>http://www.whipsaw.com/2011/05/05/whipsaw/#comments</comments>
		<pubDate>Thu, 05 May 2011 19:12:35 +0000</pubDate>
		<dc:creator>Dan Harden</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://production.whipsaw.substantial.com/?p=791</guid>
		<description><![CDATA[This website heralds a new era for our company which we are proud to share with you. Complete with a shortened domain name (whipsaw.com), and a new corporate identity, this site finally represents <br /><a href="http://www.whipsaw.com/2011/05/05/whipsaw/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>This website heralds a new era for our company which we are proud to share with you.  Complete with a shortened domain name (whipsaw.com), and a new corporate identity, this site finally represents who we are. It showcases our many achievements over the last decade and it clearly communicates our capabilities, culture and values. The site and identity were created in partnership with Method, San Francisco.</p>
<p>First about our logo. Our original logo personified the passion and ambition of a young company with aggressive goals; it served us well and was truly the masthead for our success thus far.  In recent years, we have evolved into a more established company and we decided it was time for a new masthead.  The new logo is concise and clear, yet bold and iconic.  These attributes are evidenced in the many successful products we have brought to market, and in our daily outlook toward the work we do.  Robert Murdock, Principal of Design at Method, stated  “We wanted the core of the logo to represent the timeless and sophisticated work that Whipsaw produces.&#8221;</p>
<p>Similar to the logo, we have completely changed our website. During the last 12 years we have amassed a large portfolio with lots of interesting projects, strong client relationships and many accolades. You will find an intuitive and organized navigation model enabling you to peruse all this content with ease.  The site has many other nice capabilities including faceted project browsing, instant cross referencing, filters, project pdf downloads, custom views and search functions. It also highlights extraordinary business results and testimonials from our esteemed clients. Whipsaw.com gives us more exposure via social networking sites and this new blog format, which will enable open and regular communications with peers and colleagues. </p>
<p>We have designed the site to function as a museum environment, where open, light-filled spaces enhance the viewing experience of the artwork on display.  We believe this website allows one to fully experience our work while also providing a pleasant atmosphere.</p>
<p>We would like to mention the wonderful experience that we had working with <a href="http://www.method.com">Method</a>. This was something of a magical pairing between two design firms. Beyond speaking a common language of design, Whipsaw and Method had a working dynamic that was extremely collaborative and quite frankly, amazing.  A sincere thanks to the Method team &#8211; Paul Miller, Creative Director, Mark Roudebush, Lead UX Designer, Katie Beneike, Program Manager, Tomi Lahdesmaki, Graphic Designer, and a big thanks also to our own Graphic Designer, Ting Yen.<br />
We hope you enjoy the site &#8211; it was created for you!</p>
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		<title>Whipsaw Wins 3 Red Dot Awards</title>
		<link>http://www.whipsaw.com/2011/04/27/whipsaw-won-3-red-dot-awards/</link>
		<comments>http://www.whipsaw.com/2011/04/27/whipsaw-won-3-red-dot-awards/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 20:38:40 +0000</pubDate>
		<dc:creator>Whipsaw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://production.whipsaw.substantial.com/?p=806</guid>
		<description><![CDATA[We are proud to announce the winning of three Red Dot design awards, given to our Livescribe Echo Pen, the Eton Turbodyne series and the Cisco Umi Telepresence System. Red Dot is one <br /><a href="http://www.whipsaw.com/2011/04/27/whipsaw-won-3-red-dot-awards/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>We are proud to announce the winning of three Red Dot design awards, given to our <a href="http://www.whipsaw.com/work/projects/livescribe-echo-pen/">Livescribe Echo Pen</a>, the <a href="http://www.whipsaw.com/work/projects/eton-turbodyne-series/">Eton Turbodyne series</a> and the <a href="http://www.whipsaw.com/work/projects/cisco-umi-telepresence/">Cisco Umi Telepresence System</a>.  Red Dot is one of the world’s largest and most prestigious design competitions from Germany. An international jury examined each product and judged it on its level of innovation, functionality, ergonomics, longevity, appearance and ecological compatibility. We are honored to be recognized for these designs and most grateful to these three special clients that entrusted us to innovate their products, which led to these winnings. See <a href="http://www.red-dot.de">Red Dot</a> for more info.</p>
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		<title>Doing More With Less: Using the Down Economy as a Design Brief</title>
		<link>http://www.whipsaw.com/2009/09/11/doing-more-with-less-using-the-down-economy-as-a-design-brief/</link>
		<comments>http://www.whipsaw.com/2009/09/11/doing-more-with-less-using-the-down-economy-as-a-design-brief/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 00:00:47 +0000</pubDate>
		<dc:creator>Dan Harden</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://production.whipsaw.substantial.com/?p=748</guid>
		<description><![CDATA[No doubt, a bad economy sucks. A bad economy is tough on a company&#8217;s bottom line and even tougher on those individuals that have to struggle to make ends meet. But when it <br /><a href="http://www.whipsaw.com/2009/09/11/doing-more-with-less-using-the-down-economy-as-a-design-brief/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>No doubt, a bad economy sucks. A bad economy is tough on a company&#8217;s bottom line and even tougher on those individuals that have to struggle to make ends meet. But when it comes to the design profession, I would argue otherwise. Not because the industry is immune from a bad economy&#8211;far from it&#8211;but because negative economic conditions are often a catalyst for change. It also forces designers to create with more care.</p>
<p>To change, companies need to take a deeper look at their customers needs, empower their people to act, and to think in new ways. They need to invent, develop, and improve their offering in order to survive. This type of change benefits the profession of design, and it benefits the end product itself. Having suffered layoffs, lower sales, and plummeting stock value, some companies reach a point of desperation. Management is awake, listening, and willing to try something new. They&#8217;re in a teachable moment, so if there was ever a time to push for more innovation, cultural relevance, sustainability, and meaning, this is it. A designer&#8217;s shot of innovation is just what many companies need now more than ever before. When corporations need CPR, revival comes in the form of Creativity, Passion and Reason.</p>
<p>Contrary to logic, a good economy compromises quality more than a bad one. In good times corporations seek to supply rising demand as fast as possible for non-discriminating consumers that have more disposable income. Flush with R&#038;D budgets, companies fund programs that keep the current best sellers buoyed by tweaking the brand message with advertising, and designing new products as fast as they can.</p>
<p>Three years ago when the economy was good, one consumer electronic client in a rush to market said to us sensitive designer types &#8220;I don&#8217;t care about meeting the needs of the left-handed blind ethnic woman, just hurry up and get it done!&#8221; That same week another client asked us to design, engineer and tool a product from scratch in time for the Consumer Electronic Show&#8211;which was one month away. This mad rush to fill the market with product can compromise creativity and shortcut development, which ultimately affects quality. It also encourages a &#8220;wisdom-of-the-crowd&#8221; mentality, where everyone wants to get in on the design act, including the CEO&#8217;s spouse. Conversely, a bad economy forces us all to take a breath and think harder about what we&#8217;re doing and why we&#8217;re doing it. There is more at stake because your solution absolutely must provide results.</p>
<p>Corporate survival in a bad economy includes cost-cutting on all fronts, including product cost. During development, designers view product cost reduction as if it&#8217;s the plague. When a procurement specialist or cost engineer enters the room, designers get out their crosses and garlic. They see cost-cutting as a limitation on product features, performance, part count and material selection. This is partly true, but when designing inexpensive products for a very discriminating budget-minded consumer who now demands good design too, design reduction has even more relevance. The same or more needs to be done with less. Simple solutions are good, and usually cheap.</p>
<p>It&#8217;s harder to design simple inexpensive products than complex expensive ones. One needs to focus more on the essential user needs and less on the endless feature possibilities or extraneous embellishments. It requires more purity, so that no matter how much they take away from it, it&#8217;s more likely to survive intact through its development. Simple inexpensive products are also better for the environment. They consume less material, have fewer parts, and use less energy to manufacture and ship.</p>
<p>Mies van der Rohe&#8217;s mantra, less is more, has become something of a cliché in design circles, but learning to do more with less is a design philosophy that is newly-relevant, creatively-rich, and economically-viable. Constraints stretch flabby design muscles; the results are often surprisingly buff.</p>
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		<title>The Great Disappearing Act of Good Design</title>
		<link>http://www.whipsaw.com/2009/09/10/the-great-disappearing-act-of-good-design/</link>
		<comments>http://www.whipsaw.com/2009/09/10/the-great-disappearing-act-of-good-design/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 00:00:00 +0000</pubDate>
		<dc:creator>Dan Harden</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://production.whipsaw.substantial.com/?p=658</guid>
		<description><![CDATA[When a product is so completely and rightly designed, it has aesthetic and functional elements that are clearly stated and obvious. The product itself communicates without words its utilitarian value, ease of use, <br /><a href="http://www.whipsaw.com/2009/09/10/the-great-disappearing-act-of-good-design/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>When a product is so completely and rightly designed, it has aesthetic and functional elements that are clearly stated and obvious. The product itself communicates without words its utilitarian value, ease of use, and beauty, and you perceive the quality-contributing elements instantly. Think about your own special products that you love. It may be your Levis, your iPhone, your Porsche, your Aeron chair, whatever. All elements seem to dance together, right? Purpose, form, details and color are naturally wound together so tightly you can&#8217;t really separate them. There is unity and wholeness, and it is so evident that this thing will totally satisfy a physical and/or emotional need.<br />
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Yet there&#8217;s the dichotomy: When a product does all the above things well, instead of it having abundant presence like one would expect, it actually sort of disappears when you use it. Your old Levi&#8217;s don&#8217;t pull or make funny noises when you walk; your Porsche just goes where and when you want it to; your iPhone fetches information instantly and seamlessly; and your Aeron welcomes your bottom and lets you work all day without fidgeting. The product just gets out of the way! It recedes, it steps back, and it lets you go about your business of having fun, working or living. The product becomes a subconsciously satisfying experience, not a heavy conscious thing that demands attention because it&#8217;s pretty or different, like a fancy cappuccino maker. Interestingly, once your task is done and you walk away from that ideal car or chair, the object identity re-emerges, and its remaining gift is what you see and what it may provide again.<br />
I&#8217;m sort of fascinated with this dichotomous phenomenon and it remains a focus in how I design. Yubo, Adiri, and Pano were born from this state of mind. This phenomenon is not new. In 300 BC Lao Tzu maybe observed this too when he wrote the Tao Te Ching. Tao is defined as an eternal cosmic unity, the source from which all created things emanate, and Te is the personal qualities of the individual and all entities in the universe. Put together, Tao Te Ching means integrity, or the wholeness of a given entity, object, or experience. That&#8217;s an ancient and great definition of design!<br />
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Discovering the essence of a product&#8217;s Te, and creating a natural barrier-free expression for its purpose, is the art of design. If a designer stays focused on the product experience, internalizing how the user feels during its use, the designed object will indeed begin to lighten up, transcend and deliver value. Lao Tzu said it this way: &#8220;Clay is molded to make a pot, but it is in the space where there is nothing that the usefulness of the clay pot lies. Cut out doors and windows to make a room, but it is in the spaces where there is nothing that the usefulness of the room lies. Therefore, benefit may be derived from something, but it is in nothing that we find usefulness.&#8221; Of course, you can design a beautiful clay pot, but the essence is the ceremony, the wispy steam, the gurgling pour, and ultimately the flavor it delivers.</p>
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		<title>What I Learned From a Restroom Tête-à-Tête with George Nelson</title>
		<link>http://www.whipsaw.com/2009/09/08/what-i-learned-from-a-restroom-tete-a-tete-with-george-nelson/</link>
		<comments>http://www.whipsaw.com/2009/09/08/what-i-learned-from-a-restroom-tete-a-tete-with-george-nelson/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 00:00:21 +0000</pubDate>
		<dc:creator>Dan Harden</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://production.whipsaw.substantial.com/?p=63</guid>
		<description><![CDATA[New York City, summer 1980. I was a baby of 20 years working as an intern for the iconoclastic design master George Nelson&#8211;one of the most accomplished voices on design and architecture of <br /><a href="http://www.whipsaw.com/2009/09/08/what-i-learned-from-a-restroom-tete-a-tete-with-george-nelson/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>New York City, summer 1980. I was a baby of 20 years working as an intern for the iconoclastic design master George Nelson&#8211;one of the most accomplished voices on design and architecture of the 20th century. He was a towering design hero to me, having defined much of what I knew as &#8220;modern&#8221; in design. I arrived eager to learn, but George spent most of his time in a closed office, thinking (or so I presumed). I wanted to chat but he was intimidating and unreachable, not even granting eye contact as he shuffled about the office.<br />
<br />
I noticed that every afternoon at 4 o&#8217;clock sharp George would disappear for thirty minutes. One day I followed him. He was in the restroom down the hall&#8211;one of those turn-of-the-century huge pink marble rooms, shared by other offices on that floor. George was standing at an open window twenty-two floors above Gramercy Park, smoking a cigarette and drinking coffee. I remember his knobby profile, so distinctly silhouetted by swirling Marlboro smoke and a stunning New York skyline. His Mr. Coffee machine, which he retrieved from a hiding place, sat precariously on the sink edge. His wife never let him smoke or drink coffee, but in here he was a free man I guess. This was hardly a place to get to know one of my heroes, but it turned out to be a perfect setting for an afternoon design lecture.<br />
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I carefully engaged him, sensing that all I had to do was ask a few big naïve questions and his engine would start. I started with &#8220;So, Mr. Nelson, what is like being a designer&#8221;? Thoughtfully, softly, and cadenced as if reading, he began a protestation about everything&#8211;especially clients, society, and people, and how they don&#8217;t understand design. He ranted on, reminding me that &#8220;man ruins nature when he thinks too much&#8221;. Pointing at the cityscape, he proclaimed &#8220;junk is the crowning achievement of our civilization&#8211;just look at how it shines&#8221;&#8230;and here I thought as a design student that our crowning achievement was beauty. He was the most eloquent grumbler I had ever met.<br />
<br />
Our 4 o&#8217;clock restroom lectures became a daily ritual for months after that. Topics cycled through beauty, art, philosophy, and science&#8211;but always reverted back to the hardcore sting of ugly realities: He wanted me to remember that.<br />
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George shocked me into a new awareness&#8211;he made me think, made me see, and made me mad. This is a great mix for a designer in today&#8217;s world, because lots of maddening things need fixing that require seeing and thinking to do so. Some are big and most are small, and we designers are phenomenal at fixing small maddening problems. They&#8217;re everywhere&#8211;in the home, office, schoolyard, and in every industry you can think of, and when fixed, they fuel desire, need, and capitalism. If you&#8217;re lucky, your solution won&#8217;t add to the junk&#8211;but don&#8217;t count on it. The trick is seeing through the haze&#8211;the massive cacophony of sight, sound and experience that is our contemporary world&#8211;to create something meaningful and lasting with your junk.<br />
<br />
Junk that really connects with individual users. Now that would have made George Nelson smile.</p>
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